
Flipper Zero Video Game Module
RP2040-powered expansion module for Flipper Zero with DVI-D video output, 6-axis IMU motion sensor, 14-pin GPIO breakout, and USB-C. Fully open-source firmware and schematics.
$49.00
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Specifications
Components
Dual-core ARM Cortex-M0+ microcontroller at 133 MHz with 264KB SRAM, programmable I/O (PIO), and USB 1.1. Handles video signal generation via PIO and runs game/application firmware.
High-precision 6-axis MEMS inertial measurement unit with 3-axis gyroscope and 3-axis accelerometer. Connected via SPI to both RP2040 and Flipper Zero for motion-controlled games and sensor applications.
Bus Interfaces
GPIO Map
The Flipper Zero Video Game Module is an official expansion board from Flipper Devices that transforms the Flipper Zero into a motion-controlled gaming platform with TV output. Built around the Raspberry Pi RP2040 microcontroller, it generates a DVI-D video signal at 640x480 pixels and 60 Hz using the chip's programmable I/O (PIO) subsystem, allowing you to mirror the Flipper Zero screen on any DVI/HDMI-compatible TV or monitor.
The module includes a TDK ICM-42688-P 6-axis MEMS inertial measurement unit that provides high-precision gyroscope and accelerometer data over SPI. This motion sensor can be accessed by both the RP2040 and Flipper Zero, enabling motion-controlled games, air mouse functionality, and sensor-driven applications. The Flipper Zero Game Engine ships with a built-in driver for the ICM-42688-P, making it straightforward to add motion controls to custom games and apps.
Beyond gaming, the Video Game Module doubles as a general-purpose RP2040 development board. It exposes 11 GPIO pins (plus power and ground) on a 14-pin breakout header, and its dedicated USB-C port connects directly to the RP2040 for independent programming and debugging. The module can run standalone without a Flipper Zero attached, accepting any Raspberry Pi Pico-compatible firmware via UF2 bootloader. Both the firmware source code and hardware schematics are fully open-source, published on GitHub under the Flipper Devices organization.
Use Cases
4Gaming
Retro gaming, game development, and interactive entertainment on embedded hardware.
Motion Tracking
Motion sensing and gesture recognition using accelerometer and gyroscope sensors.
Video Output
Driving external displays via DVI, HDMI, or VGA for video output applications.
Prototyping
Rapid hardware prototyping and proof-of-concept development with breadboard-friendly form factors and accessible development environments.
Resources
Where to Buy
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