LILYGO T-Journal - image 1
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LILYGO·ESP32

LILYGO T-Journal

ESP32 camera development board featuring an OV2640 2MP camera, 0.91-inch SSD1306 OLED display, servo motor support, and WiFi, suited for remote monitoring and robotics projects.

Starting from

$15.61

Compatible Firmware

Hardware Specifications

CPUESP32-PICO-D4 dual-core Xtensa LX6 @ 240MHz
RAM520KB SRAM
Flash4MB (integrated in PICO-D4)
USBUSB Type-C (5V/1A)
Power5V/1A via USB; 3.7V LiPo via JST 2-pin 1.25mm; 1A charging current

Connectivity

WiFi802.11 b/g/n 2.4GHz

Components

ESP32-PICO-D4mcu

240MHz Xtensa dual-core LX6, 4MB integrated flash, 520KB SRAM

OV2640camera

2 megapixel camera sensor (UXGA resolution)

SSD1306display-driver

0.91-inch OLED display controller, I2C interface

Resources

Where to Buy

Overview

The LILYGO T-Journal is a compact ESP32 camera development board built around the ESP32-PICO-D4 module. It combines a 2-megapixel OV2640 camera sensor with a small 0.91-inch SSD1306 OLED display on a single board, making it useful for building WiFi-streaming cameras, remote monitoring devices, and simple robotics platforms.

The board includes an analog servo steering engine interface, allowing direct connection of hobby servo motors for pan-and-tilt camera rigs. Operating voltage is 2.3V to 3.6V with a working current of approximately 160mA. A WiFi antenna is included in the package for improved wireless range. Battery operation is supported via a JST 2-pin 1.25mm connector with 1A charging current.

Firmware Compatibility

The T-Journal is compatible with Arduino IDE and ESP-IDF. The LilyGo-Camera-Series GitHub repository provides ESP32-CAM compatible example sketches including camera streaming via HTTP. Standard ESP32 camera libraries (esp32-camera) apply.

Flashing Guide

  1. Connect the T-Journal via USB Type-C cable.
  2. Install ESP32 Arduino core including camera support libraries.
  3. Select "ESP32 Dev Module" or "ESP32-PICO-D4" in Arduino IDE.
  4. Hold the IO32 button during power-up to enter download mode if needed.
  5. Flash the sketch; use the Reset button to restart after flashing.

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