Controlling Video Game Using Brainwaves (EEG) - image 1
Tutorialintermediate

Controlling Video Game Using Brainwaves (EEG)

Build a brain-computer interface that classifies EEG signals into attentive and relaxed states to control a video game character, using machine learning with BioAmp EXG Pill and Python.

Firmware:Arduino
Use Cases:Education

Overview

This intermediate-level project uses EEG signals to control a video game through a brain-computer interface. The system classifies brain activity into two mental states -- attentive (to move) and relaxed (to brake) -- using machine learning.

Hardware Required

  • BioAmp EXG Pill
  • Brain BioAmp Band (or gel electrodes)
  • BioAmp Cable v3
  • Arduino Uno or Maker Uno
  • Jumper cables

Software Stack

  • Arduino IDE v1.8.X (Legacy) for data acquisition
  • Python v3.11.X for signal processing
  • Visual Studio Code for development
  • Google Colab for model training

How It Works

  1. EEG signals are recorded from Fp1/Fp2 positions on the forehead
  2. Raw data is streamed via serial to Python
  3. Features are extracted from the EEG signal
  4. A machine learning model classifies the brain state
  5. Classification results are mapped to game controls

What You'll Learn

  • EEG data acquisition and streaming
  • Feature extraction from brain signals
  • Training a classifier for brain state detection
  • Mapping BCI output to game controls

Resources